See you all later!

So, I’m off tomorrow! I’ll be away for 9 weeks, most likely without any chances of posting in this blog or any other websites/forums/etc. Hopefully I will still have some time to spend on my next game project during the evenings, and maybe I’ll be able to return home with a load of new inspiration.

See you all again in December :)

Scripting chaos

So, I guess I should make a post on the project that I’m working on now – the secret otome project.

Since all my free art-time is being spend on a race for the finish line for a few commissions before I leave the country, most of the work on this project is still focused on the script. Like with Angelic Orbs I prefer to write a good deal of the script before drawing any art assets for it anyway.

So, how is the script coming along?

One thing is for sure – since I have decided that this game is going to work differently than the somewhat “linear” paths with choices in AO, scripting can be really hard. Harder than I thought <_<;; Keeping track of what comes where when takes some work.

One good thing is that the map system is mostly finished. Coding really isn’t a strength of mine, so getting that out of the way is a relief. (Know that this isn’t some impressive walk-around map, it’s actually pretty simple “choose where to go” map :P )

Because of the way that I organize scripts at the moment, I don’t really have a clear number of how many words have been written yet, but most of the prologue has been written along with events for something like 6 days.

So yah. What is the story even about?

Unfinished costume-test-sketch-thing

Who knows! This is all for now :)

My Eternal Rival – oh so Cute and Fluffy

rival

The “Cute, Light and Fluffy Project” has finally been released!! You can find it:

Here (LemmaSoft Forums)
or:
Here (RenAi Archives)

4 short stories are collected in this OELVN anthology. One of them is my own “My Eternal Rival”. I really hope you’ll check out these stories and enjoy the results!

“My Eternal Rival” is about the black witch Luna and her desperate attempt to get even with her rival, the red witch Lera. A story of rivalry, servitude and frog cakes.

On another note, I’m finally updating my blogroll. It was about time, too many were missing there (and a few links had even died).

Nitro+, JAST USA and fan translators…

nitro2

As you may already know, a lot of things have happened in the english VN scene lately. MangaGamer has licensed Higurashi no Naku Koro ni and Navel’s games, and JAST USA revealed their new partnership with Nitro+. Their first game is Demonbane, and Jingai Makyou is also hinted at by the picture in the background.

Now for the interesting part – (as if the rest wasn’t) – when Jast announced their partnership, every Nitro+ translation project was taken down from TLWiki by the translators, with the message that people should wait for an official announcement. And now that announcement is up.

Here’s your official statement regarding our Nitro+ translations.

We are currently trying out a bit of a partnership with JAST USA in order to do a few different things:

1) Increase the speed at which the finished products are released. This is probably the item of most interest.
2) Ensure that Nitro+ fans are working on the projects, in order to provide the highest localization quality possible.
3) Simply get more Nitro+ titles translated in general and help support the companies involved. The fact that we can do this with Nitro+’s blessing is even better.

As for details of the partnership… Basically, we’ll just let them have our current work and continue to work with them to finish anything we’re not done with. We’re also interested in working with them on games that haven’t seen any sort of translation attempt as of yet.

Obviously, since we’ll be working with JAST to have our translations released officially, we’ve taken the script files and patches offline. This was done in order to both support future official releases and to provide incentive for others to actually buy the damn games.

If you have any questions about this, or are someone who has translated or is interested in translating Nitro+ games, please don’t hesitate to contact me or LoSs about the matter.

By the way, we will continue to work on the Noah translation project.

I, for one, find this very awesome. The chance that I will actually buy these games is pretty slim since I usually avoid h-games, but this is still great news. I wish them luck with their partnership – if the miracle should happen that even a game like Chaos;Head gets a localisation, I won’t hesitate from buying another copy.

And the possibility for companies and fan translators to work together like this is great. After all, why not help eachother out when the chance presents itself? Unfortunately I doubt that such an opportunity will present itself for our team :P

Whether this deal with Nitro+ is going to affect NitroChiral games is unknown. Who knows – in the future BL game fans may get their fix as well in commercial form, helped along by their fan translators?

The Evil that is Princess Maker 4

logo

So I just received Princess Maker 4 for the PSP in the mail today. Playing the old PM2 DOS version with no sound was getting boring, so when I found this version for cheap, I thought “why not?”. Now I get shiny graphics and voices!

Unfortunately I get easily addicted to management games like this one, and ended up spending my time marathoning through this game today. And here’s a little about what the game is like (there will be a few minor spoilers, but it’s not like the story in these games is that deep).

image01

The story starts out traditionally – the world is ending, and a hero shows up, saving the day by slaying the demon boss. (Only this time it’s a woman doing the slaying – woo!).
Travelling the world the protagonist hero, now all alone, is handed a small girl in a forest. He is asked by his former lover (the demon-slaying superwoman) to raise this child, and he agrees.

Now the game begins with a diabetically cute little girl only 10 years old. A lot of people shy away from Princess Maker games, saying that it borders on the pedophile. I don’t believe so. It’s a fun game with and interesting concept, and I know for a fact that a lot of females enjoy playing them as well. But I still feel like doing a head-desk when that little girl says that her dream is to “marry her papa”. -_-;;

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Differently from the old Princess Maker 2 that I played last, this version is filled with events and pretty CG’s. The daughter also has a wide range of friends that she gets to interact with. And as she grows a little older, potential grooms show up – yay, this game has bishies!!

Since I used to do well at the warrior route back in the days, I decided to try my luck at that here as well. I keep loosing the battles at the festival though ._.
I run into a guy called ‘Charles’, riding a white horse. He claims being a knight, but keeps running away from someone. It’s not hard to figure out why.

My daughter ‘Rio’ grows up – soon she meets Charles as the castle as well, and spends a couple of christmasses with him. For once I actually manage to both do well with her warrior training, and also get all the way up to the queen and king when visiting the castle! Things are going well, I think! I even manage to win the final tournament!

The great day arrives – the day of the dancing party when Rio is 18 years old. She and her friend goes to the castle to finally see the prince. While Rio waits in excitement, she sees that the prince is, in reality, Charles (as if we didn’t know that already).
The prince smiles, and comes walking towards Rio and her friend. ‘Yes!’ I think. ‘This is it! I finally got the Prince Ending!’

“Would you like to dance?” he asks.
“Oh yes!” answers the friend.

WTF!?!?

Next we see mr. prince and Rio’s childhood friend dancing around, while hearing Rio think about how happy she is for her friend.

Poor Rio ends up alone, and goes out to fight in the war. She becomes some hero or something.

So now what? Screw the prince! Next time I’ll go to Dark Town and go after that red-eyed bishie I saw there. Yeah.

Booom-booom-booom

The ships are firing their guns at sea. I can hear them, almost like rythmic thunder. So it’s that time of year again…

And here it feels as if my workplace is slowly falling apart. Everyone abandon deck! Although most people already have. It’s so silent here, lol.

Anime?

cry

Recently a friend asked me: “Are you completely leaving the anime fandom behind?”

I was surprised by this question. But at the same time I could clearly see where he came from – for a long time now, he has often tried making conversation with me about anime and the new shows and seasons that have come and passed. But more and more often my answers have been a plain: “Sorry, I’m not watching any of the new shows these days.”

I think the last new show I watched (while it was still new, that is) is Code Geass R2. And I even waited a while with that, because I wanted to be able to marathon the last episodes. Since then I have watched a little here and there, but mostly things that I have lying around on DVD (Yay for Emma and Ouran!). To some people it doesn’t seem like I’m involved with anime at all any more.

But! No, I’m not out of the anime fandom! Really! I’m there just as much as I’ve always been.

I feel like I see a lot of people around me writing about this – how the excitement has left them, that they don’t feel like watching new episodes any more, and that they’re ultimately leaving the fandom behind. But although I can relate to much of what they write, this is not the case for me.

I have been terribly busy with work lately, and besides that my hobbies tend to go through many different phases. For example, one of the things that got me into anime in the first place is videogames. I used to play a lot of videogames. But after a couple of years I shifted over to watching a lot of anime instead. Not enough time for everything after all. After that, it was manga. A couple of years more have passed, and guess what – now I’m into videogames again.

In general I’m still in the same fandom – many of the games I’m playing are somehow related to the anime/mange world, I’m just involving myself with another side of the matter. It’s been ages since I last really had fun with games, so it’s nice to try and catch up again. Besides, I also have the whole “Visual Novel” genre added in this time. Unfortunately my increasing lack of time also means that I’m not actually clearing a lot of games <_<. I takes me forever to finish one, so I’m jumping between a lot of titles… sigh.

The bottom line is that I am very much into this whole fandom still. And although I don’t feel like it right now, I know that I, at some point, am going to increase my anime watching again on account of something else.

And I’m sure that those reading this blog already knew this, since I don’t talk about much else here. But I doubt the beforementioned friend knows this place even exists :P

Steins;Gate

steinsgateToday while I was procrastinating and surfing some websites, I coincidentally ended up on 5pb’s website. There I saw an announcement for a new game – Stein’s;Gate.

Just from looking at the title, you may already have noticed similarities with Chaos;Head. This title is also advertised as the “2nd collaboration between 5pb and Nitroplus”. Website got up today, and so far only shows a clock counting down, probably until release of the game (apparently 06.12.2009 – please correct me if I’m reading it wrong).

Now, I have to say that I am already VERY intrigued. I love Chaos;Head, and to see another creepy game come out from these two publishers makes me happy. Nice story and no ero – goes right up my alley.

Unfortunately I also got very dissapointed when reading further on the announcement on 5pb’s website – apparantly this is coming out for Xbox360.

Bummer ;_;

I wish they would have made a pc release, and then ported it later like with C;H, but… doesn’t seem like it. Well, hopefully that means we’ll get a lovely port for pc later……. Right?

Right!?

What next….

My first visual novel was finally released a few days back. A lot of things could have been done better, but in general I’m happy about the result.

Shortly the “Cute, light and Fluffy” VN project will hopefully be released as well, where I have contributed with a short story.

But apart from these things, what is up next?

For one thing I would like to return to updating my webcomic, but I have just been commissioned to do art for yet another game, and also have a lot of other loose ends to take care of. So unfortunately it seems like AO will have to wait a little bit longer.

But I’m already preparing for my next game project after Broken Memories as well. A couple of ideas have been circling in my head, but recent discussions on a certain forum have made me decide on a final story that I will start working on.

Yes, my next visual novel is going to be an otome game. In spite of me once saying that I would probably never make one that wasn’t BxG!
I have a story that I’m happy about, and have begun writing a few drafts. Other than that, there isn’t much I can say about this project yet. It’s still in its planning stages, and it will take a long time before it gets finished (Broken Memories took me 2 years after all).

Alright, time to get back to work!

Angelic Orbs: Broken Memories released!

ao_bm

Angelic Orbs: Broken Memories has now been released!

Go to the website to download the game, or to Lemmasoft to read up on the release and leave a comment :) (Or you can do that here ;) )

OP video:

Yes, I’m lazy….

Edit: The first version of the game had a buggy sound effect that made the game freeze on some computers during Tia’s path. Ver. 1.1 fixes this bug and download links have been updated with this version. Please re-download if your game didn’t work. Enjoy! :)

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